EXO-CORE: Echoes of the Machine
Game Narrative Concept Document – by Ritesh Kumar
Genre: Narrative Sci-Fi Exploration / Adventure
Perspective: Third-Person / Isometric
Core Themes: Isolation, Discovery, Ethical AI, Surveillance
In EXO-CORE, players control AURA-X9, a mechanical spider robot sent from Earth to explore alien planets. What begins as a routine research mission spirals into a survival-driven investigation when AURA crash-lands on a mysterious world populated by sentient mechanical lifeforms — with their own cities, laws, and military. Pursued as a threat, AURA must navigate this unknown world, uncover its secrets, and decide whether to share its findings with Earth or protect this society.
| Phase | Gameplay Focus | Narrative Purpose |
|---|---|---|
| Approach | Dialogue Logs, Briefing | Introduce Earth and AURA's mission |
| Planet Landing | Cinematic & Interactive Descent | Inciting Incident (Attack, Crash) |
| Exploration | Scanning, Hacking, Resource Collecting | Environmental Storytelling |
| Conflict | Stealth, AI Patrol Avoidance | Plot Revelation |
| Choice | Transmit or Protect | Player Agency & Moral Dilemma |
A living world of synthetic ecosystems: